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Wave Interaction or Interference
Before we move into the next section, the subject of wave interaction
must be covered since it is important when trying to understand
the performance of an ultrasonic transducer. On the previous pages,
wave propagation was discussed as if a single sinusoidal wave
was propagating through the material. However, the sound that
emanates from an ultrasonic transducer does not originate from
a single point, but instead originates from many points along
the surface of the piezoelectric element. This results in a sound
field with many waves interacting or interfering with each other.
When waves interact, they superimpose on each other, and the
amplitude of the sound pressure or particle displacement at any
point of interaction is the sum of the amplitudes of the two individual
waves. First, let's consider two identical waves that originate
from the same point. When they are in phase (so that the
peaks and valleys of one are exactly aligned with those of
the other), they combine to double the displacement of either
wave acting alone. When they are completely out of phase
(so that the peaks of one wave are exactly aligned with the valleys
of the other wave), they combine to cancel each other out. When
the two waves are not completely in phase or out of
phase, the resulting wave is the sum of the wave amplitudes
for all points along the wave.
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When the origins of the two interacting waves are not the same,
it is a little harder to picture the wave interaction, but the
principles are the same. Up until now, we have primarily looked
at waves in the form of a 2D plot of wave amplitude versus wave
position. However, anyone that has dropped something in a pool
of water can picture the waves radiating out from the source
with a circular wave front. If two objects are dropped a short
distance apart into the pool of water, their waves will radiate
out from their sources and interact with each other. At every
point where the waves interact, the amplitude of the particle
displacement is the combined sum of the amplitudes of the particle
displacement of the individual waves.
With an ultrasonic transducer, the waves propagate out from the
transducer face with a circular wave front. If it were possible
to get the waves to propagate out from a single point on the transducer
face, the sound field would appear as shown in the upper image to the right.
Consider the light areas to be areas of rarefaction and the dark
areas to be areas of compression.
However, as stated previously, sound waves originate from multiple
points along the face of the transducer. The lower image to the
right shows what the sound field would look like if the waves
originated from just two points. It can be seen that where
the waves interact, there are areas of constructive and destructive
interference. The points of constructive interference are often
referred to as nodes. Of course, there are more than two points
of origin along the face of a transducer. The image below shows
five points of sound origination. It can be seen that near the face
of the transducer, there are extensive fluctuations or nodes and
the sound field is very uneven. In ultrasonic testing, this in
known as the near field (near zone) or Fresnel zone. The sound
field is more uniform away from the transducer in the far field,
or Fraunhofer zone, where the beam spreads out in a pattern originating
from the center of the transducer. It should be noted that even
in the far field, it is not a uniform wave front. However, at
some distance from the face of the transducer and central to the
face of the transducer, a uniform and intense wave field develops.
Multiple
points of sound origination along the face of the transducer
Strong,
uniform
sound field
The curvature and the area over which the sound
is being generated, the speed that the sound waves travel within
a material and the frequency of the sound all affect the sound
field. Use the Java applet below to experiment with these variables
and see how the sound field is affected.

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